Phantasm Spiral Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Gear Hydra
R Rarity
Ancient Gear Hydra
R Rarity
Ancient Gear Hydra
EARTH 7
Ancient Gear Hydra
  • ATK:

  • 2700

  • DEF:

  • 1700


At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.

SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.

SR Rarity
Concentrating Current
SR Rarity
Concentrating Current
SR Rarity
Concentrating Current
Spell Quick
Concentrating Current

    Target 1 face-up monster you control; it gains ATK equal to its current DEF, until the end of this turn. Other monsters you control cannot attack during the turn you activate this card.

    N Rarity
    Demise of the Land
    N Rarity
    Demise of the Land
    N Rarity
    Demise of the Land
    Spell Quick
    Demise of the Land

      Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.

      SR Rarity
      Pacifis, the Phantasm City
      SR Rarity
      Pacifis, the Phantasm City
      SR Rarity
      Pacifis, the Phantasm City
      Spell Field
      Pacifis, the Phantasm City

        (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).

        UR Rarity
        Pot of Duality
        UR Rarity
        Pot of Duality
        UR Rarity
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



          Tag(s):

          UR Rarity
          Super Polymerization
          UR Rarity
          Super Polymerization
          UR Rarity
          Super Polymerization
          Spell Quick
          Super Polymerization

            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



            Tag(s):

            R Rarity
            Phantasm Spiral Battle
            R Rarity
            Phantasm Spiral Battle
            R Rarity
            Phantasm Spiral Battle
            Trap Normal
            Phantasm Spiral Battle

              If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.

              SR Rarity
              Phantasm Spiral Power
              SR Rarity
              Phantasm Spiral Power
              SR Rarity
              Phantasm Spiral Power
              Trap Normal
              Phantasm Spiral Power

                If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.

                SR Rarity
                Sea Stealth Attack
                SR Rarity
                Sea Stealth Attack
                SR Rarity
                Sea Stealth Attack
                Trap Continuous
                Sea Stealth Attack

                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

                  Extra Deck

                  UR Rarity
                  Ancient Gear Howitzer
                  UR Rarity
                  Ancient Gear Howitzer
                  UR Rarity
                  Ancient Gear Howitzer
                  EARTH 8
                  Ancient Gear Howitzer
                  • ATK:

                  • 1000

                  • DEF:

                  • 1800


                  2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.

                  UR Rarity
                  Borreload Furious Dragon
                  UR Rarity
                  Borreload Furious Dragon
                  UR Rarity
                  Borreload Furious Dragon
                  DARK 8
                  Borreload Furious Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.

                  R Rarity
                  Curse of Dragon, the Magical Knight Dragon
                  R Rarity
                  Curse of Dragon, the Magical Knight Dragon
                  R Rarity
                  Curse of Dragon, the Magical Knight Dragon
                  DARK 5
                  Curse of Dragon, the Magical Knight Dragon
                  • ATK:

                  • 2000

                  • DEF:

                  • 1500


                  1 Warrior monster + 1 Level 5 or higher Dragon monster If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.

                  R Rarity
                  Diplexer Chimera
                  R Rarity
                  Diplexer Chimera
                  R Rarity
                  Diplexer Chimera
                  LIGHT 5
                  Diplexer Chimera
                  • ATK:

                  • 2000

                  • DEF:

                  • 800


                  2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.

                  UR Rarity
                  Dragonecro Nethersoul Dragon
                  UR Rarity
                  Dragonecro Nethersoul Dragon
                  UR Rarity
                  Dragonecro Nethersoul Dragon
                  DARK 8
                  Dragonecro Nethersoul Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 0


                  2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".

                  UR Rarity
                  Elemental HERO Great Tornado
                  UR Rarity
                  Elemental HERO Great Tornado
                  UR Rarity
                  Elemental HERO Great Tornado
                  WIND 8
                  Elemental HERO Great Tornado
                  • ATK:

                  • 2800

                  • DEF:

                  • 2200


                  1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.

                  SR Rarity
                  Idaten the Conqueror Star
                  SR Rarity
                  Idaten the Conqueror Star
                  SR Rarity
                  Idaten the Conqueror Star
                  LIGHT 10
                  Idaten the Conqueror Star
                  • ATK:

                  • 3000

                  • DEF:

                  • 2200


                  2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.

                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  WATER 4
                  Mudragon of the Swamp
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                  UR Rarity
                  Starving Venom Fusion Dragon
                  UR Rarity
                  Starving Venom Fusion Dragon
                  UR Rarity
                  Starving Venom Fusion Dragon
                  DARK 8
                  Starving Venom Fusion Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                  Popular Skills

                  Menace from the Deep: 100%
                  Menace from the Deep

                  Need 8 UR

                  UR Rarity
                  Ancient Gear Howitzer1 card
                  UR Rarity
                  Borreload Furious Dragon1 card
                  UR Rarity
                  Dragonecro Nethersoul Dragon1 card
                  UR Rarity
                  Elemental HERO Great Tornado1 card
                  UR Rarity
                  Starving Venom Fusion Dragon1 card
                  UR Rarity
                  Pot of Duality2 card
                  UR Rarity
                  Super Polymerization1 card

                  Main: 22 Extra: 9

                  R Rarity
                  Ancient Gear Hydra
                  R Rarity
                  Ancient Gear Hydra
                  Ancient Gear Hydra
                  EARTH 7
                  Ancient Gear Hydra
                  • ATK:

                  • 2700

                  • DEF:

                  • 1700


                  At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.


                  SR Rarity
                  Megalosmasher X
                  SR Rarity
                  Megalosmasher X
                  Megalosmasher X
                  WATER 4
                  Megalosmasher X
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


                  SR Rarity
                  Megalosmasher X
                  SR Rarity
                  Megalosmasher X
                  Megalosmasher X
                  WATER 4
                  Megalosmasher X
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


                  SR Rarity
                  Megalosmasher X
                  SR Rarity
                  Megalosmasher X
                  Megalosmasher X
                  WATER 4
                  Megalosmasher X
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


                  SR Rarity
                  Concentrating Current
                  SR Rarity
                  Concentrating Current
                  Concentrating Current
                  Spell Quick
                  Concentrating Current

                    Target 1 face-up monster you control; it gains ATK equal to its current DEF, until the end of this turn. Other monsters you control cannot attack during the turn you activate this card.


                    SR Rarity
                    Concentrating Current
                    SR Rarity
                    Concentrating Current
                    Concentrating Current
                    Spell Quick
                    Concentrating Current

                      Target 1 face-up monster you control; it gains ATK equal to its current DEF, until the end of this turn. Other monsters you control cannot attack during the turn you activate this card.


                      N Rarity
                      Demise of the Land
                      N Rarity
                      Demise of the Land
                      Demise of the Land
                      Spell Quick
                      Demise of the Land

                        Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


                        N Rarity
                        Demise of the Land
                        N Rarity
                        Demise of the Land
                        Demise of the Land
                        Spell Quick
                        Demise of the Land

                          Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


                          SR Rarity
                          Pacifis, the Phantasm City
                          SR Rarity
                          Pacifis, the Phantasm City
                          Pacifis, the Phantasm City
                          Spell Field
                          Pacifis, the Phantasm City

                            (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                            SR Rarity
                            Pacifis, the Phantasm City
                            SR Rarity
                            Pacifis, the Phantasm City
                            Pacifis, the Phantasm City
                            Spell Field
                            Pacifis, the Phantasm City

                              (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                              SR Rarity
                              Pacifis, the Phantasm City
                              SR Rarity
                              Pacifis, the Phantasm City
                              Pacifis, the Phantasm City
                              Spell Field
                              Pacifis, the Phantasm City

                                (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                                UR Rarity
                                Pot of Duality
                                UR Rarity
                                Pot of Duality
                                Pot of Duality
                                Spell Normal
                                Pot of Duality

                                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                  Tag(s):

                                  UR Rarity
                                  Pot of Duality
                                  UR Rarity
                                  Pot of Duality
                                  Pot of Duality
                                  Spell Normal
                                  Pot of Duality

                                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                    Tag(s):

                                    UR Rarity
                                    Super Polymerization
                                    UR Rarity
                                    Super Polymerization
                                    Super Polymerization
                                    Spell Quick
                                    Super Polymerization

                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                      Tag(s):

                                      R Rarity
                                      Phantasm Spiral Battle
                                      R Rarity
                                      Phantasm Spiral Battle
                                      Phantasm Spiral Battle
                                      Trap Normal
                                      Phantasm Spiral Battle

                                        If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                        R Rarity
                                        Phantasm Spiral Battle
                                        R Rarity
                                        Phantasm Spiral Battle
                                        Phantasm Spiral Battle
                                        Trap Normal
                                        Phantasm Spiral Battle

                                          If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                          R Rarity
                                          Phantasm Spiral Battle
                                          R Rarity
                                          Phantasm Spiral Battle
                                          Phantasm Spiral Battle
                                          Trap Normal
                                          Phantasm Spiral Battle

                                            If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                            SR Rarity
                                            Phantasm Spiral Power
                                            SR Rarity
                                            Phantasm Spiral Power
                                            Phantasm Spiral Power
                                            Trap Normal
                                            Phantasm Spiral Power

                                              If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                              SR Rarity
                                              Phantasm Spiral Power
                                              SR Rarity
                                              Phantasm Spiral Power
                                              Phantasm Spiral Power
                                              Trap Normal
                                              Phantasm Spiral Power

                                                If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                                SR Rarity
                                                Sea Stealth Attack
                                                SR Rarity
                                                Sea Stealth Attack
                                                Sea Stealth Attack
                                                Trap Continuous
                                                Sea Stealth Attack

                                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                  SR Rarity
                                                  Sea Stealth Attack
                                                  SR Rarity
                                                  Sea Stealth Attack
                                                  Sea Stealth Attack
                                                  Trap Continuous
                                                  Sea Stealth Attack

                                                    When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                    SR Rarity
                                                    Sea Stealth Attack
                                                    SR Rarity
                                                    Sea Stealth Attack
                                                    Sea Stealth Attack
                                                    Trap Continuous
                                                    Sea Stealth Attack

                                                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                      UR Rarity
                                                      Ancient Gear Howitzer
                                                      UR Rarity
                                                      Ancient Gear Howitzer
                                                      Ancient Gear Howitzer
                                                      EARTH 8
                                                      Ancient Gear Howitzer
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1800


                                                      2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                                      UR Rarity
                                                      Borreload Furious Dragon
                                                      UR Rarity
                                                      Borreload Furious Dragon
                                                      Borreload Furious Dragon
                                                      DARK 8
                                                      Borreload Furious Dragon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                                      R Rarity
                                                      Curse of Dragon, the Magical Knight Dragon
                                                      R Rarity
                                                      Curse of Dragon, the Magical Knight Dragon
                                                      Curse of Dragon, the Magical Knight Dragon
                                                      DARK 5
                                                      Curse of Dragon, the Magical Knight Dragon
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1500


                                                      1 Warrior monster + 1 Level 5 or higher Dragon monster If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.


                                                      R Rarity
                                                      Diplexer Chimera
                                                      R Rarity
                                                      Diplexer Chimera
                                                      Diplexer Chimera
                                                      LIGHT 5
                                                      Diplexer Chimera
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 800


                                                      2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.


                                                      UR Rarity
                                                      Dragonecro Nethersoul Dragon
                                                      UR Rarity
                                                      Dragonecro Nethersoul Dragon
                                                      Dragonecro Nethersoul Dragon
                                                      DARK 8
                                                      Dragonecro Nethersoul Dragon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 0


                                                      2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                                                      UR Rarity
                                                      Elemental HERO Great Tornado
                                                      UR Rarity
                                                      Elemental HERO Great Tornado
                                                      Elemental HERO Great Tornado
                                                      WIND 8
                                                      Elemental HERO Great Tornado
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2200


                                                      1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                                      SR Rarity
                                                      Idaten the Conqueror Star
                                                      SR Rarity
                                                      Idaten the Conqueror Star
                                                      Idaten the Conqueror Star
                                                      LIGHT 10
                                                      Idaten the Conqueror Star
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2200


                                                      2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                                                      SR Rarity
                                                      Mudragon of the Swamp
                                                      SR Rarity
                                                      Mudragon of the Swamp
                                                      Mudragon of the Swamp
                                                      WATER 4
                                                      Mudragon of the Swamp
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1600


                                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                      UR Rarity
                                                      Starving Venom Fusion Dragon
                                                      UR Rarity
                                                      Starving Venom Fusion Dragon
                                                      Starving Venom Fusion Dragon
                                                      DARK 8
                                                      Starving Venom Fusion Dragon
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2000


                                                      2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.



                                                      PHANTASM SPIRAL Decks in DUEL LINKS








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